Respawn Entertainment is a AAA game development studio that was founded in 2010 by former co-founders of Infinity Ward and creators of the multi-billion dollar Call of Duty and Modern Warfare franchises. In 2017, Respawn was acquired by Electronic Arts, a leading global interactive entertainment publisher. We've shipped Titanfall and Titanfall 2 to critical acclaim, and recently shipped a free-to-play battle royale game in the Titanfall universe, Apex Legends. We are currently hiring for our Star Wars™, Apex Legends, and Super Secret VR game development teams. The opportunity to create groundbreaking games with some of the best developer talent in the industry awaits our future team members.
We're looking for a highly skilled temporary Lighting Artist who will embrace our philosophy and share his/her hard earned expertise to create an incredible experience for our players. We’re picturing someone who is both knowledgeable and passionate about creating visually stunning lighting of characters and environments. If this sounds like you, we're looking forward to seeing your resume!
**This position is a temporary assignment to start, with potential for longer term employment. Working hours are full time and onsite at our studio in Chatsworth, CA. (Relocation is not offered for this position.)**
What you’ll do…
Responsible for lighting levels in the Star Wars universe using Unreal Engine 4.
Work with Art Directors and Level Artists to establish the lighting and post process effects such as camera exposure, atmosphere, color correction, bloom, etc.
Understanding of how lighting effects game design and the player experience.
Champion the lighting of the player and player path as well as artistically creating a visually interesting scene that fits into the style of Star Wars.
Work with concept art to establish the lighting and mood of a scene.
Create lighting standards and documentation that can be shared and learned by the entire team.
Facilitate requests from Design, Art, Engineering and QA.
Ideally you will have…
3+ years professional experience as a Lighting Artist. Record of success creating art for AAA titles preferred. Prior experience on a 3rd person action-adventure title is ideal.
Mastery in lighting fundamentals: how lighting affects mood, gameplay, and frame rate in real-time environments.
Good working knowledge of Unreal Engine 4 is a major plus.
Proficiency in software such as Maya, Photoshop, Perforce etc.
Demonstrable expert level understanding of physically based materials and workflow.
Demonstrable expert level understanding of physically based lighting and real-world dynamic range.
Expert level understanding of photography, color correction and post effects.
Strong understanding of global illumination and light baking techniques.
Proficiency in Level art generation in regards to real-time lighting techniques such as light maps, light probes, etc.
Effective time management and communication skills.
Passion for making and playing games.
Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.